The very first game on the website. This game uses the core mechanics of the basic Unity tutorial 'Roll-a-Ball' combined with gameplay loosely based on the Scratch game of the same name created by Ian Curry. Roll around a maze and collect all 12 cubes to win.
Players roll around the map using WASD, but unlike other games, the controls actually accelerate the player in a given direction, rather than changing their velocity directly. Each cube increases the player's acceleration.
A Ball Game is actually a modified version of the Unity basic 'Roll-a-Ball' tutorial, with minor features added as an extra challenge before moving on to other projects. The maze was added to make the game more interesting, and colors were added to the player and world objects to add contrast.
Many of the game's mechanics are based off of a Scratch game of the same name by Ian Curry. In the game, two players competed to deplete a flying red ball's health (by touching it). Players moved around a small map and collected small blue objects to increase their speed, much like in the Unity version. The last player to touch the red ball and kill it won the game.
Date
Date
Creator: Nathan Jew
Format: Unity Web Player
Dimensions: 960x600
Completion: Demo
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