Explore a massive procedurally generated galaxy and visit strange new planets as you collect resources for your ship. Complete various quests to unlock the secrets of the universe.
Players can control their ship using a virtual joystick by clicking and dragging anywhere on the screen. By flying into a planet's atmosphere, players can also orbit the surface and collect resources by flying over them. To shoot enemies, use the SPACE bar.
Project 17 was developed as Nathan and Jack's i2 project for the 2016-2017 school year. The project made relatively steady progress over the course of a few months, with Jack doing the majority of the work while Nathan crammed to complete his online computer science course CS50. Shortly after the first few iPhone builds however, progress slowed as Jack began pursuing new ideas and the project itself became littered with buggy code and a general lack of interesting gameplay. By spring of 2017, the game was virtually abandoned.
Date
Date
Creators: Jack Southard, Nathan Jew
Format: Unity WebGL (New)
Dimensions: 1136x640
Completion: Demo
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