Dodge an onslaught of rocket launcher enemies in this singleplayer spinoff of the popular Multiplayer Madness. This game includes the original sound effects and music, and offers a relative challenge with joystick controls for mobile use.
Players control a character from a top-down perpsective and dodge incoming rockets shot by enemies. These enemies are designed to move towards the character, stop when they are close to the player, and fire rockets. In order to survive, the player must dodge the rockets and get them to hit other enemies though whatever means necessary. Each enemy killed is worth one point.
Rocket Madness was developed as a test game for joystick controls, and the Multiplayer Madness template was used for its simplicity. The concept for Rocket Madness came from dodging RPG enemies in Swipe & Shoot, and the game evolved on its own afterwards.
Date
Date
Creator: Nathan Jew
Format: Unity WebGL
Dimensions: 1136x640
Completion: Demo
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