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Target Practice | njew.icnc.com
Target Practice

The original gaming phenomenon that took the website to a whole new level. This old school sensation features classic endless-runner style gameplay and a simple goal: hit as many targets as possible!

Players dodge incoming obstacles using A and D or the ARROW keys, and use the mouse to click and shoot targets. Each second survived gives 1,000 points, and each target hit gives 10,000 points. As the player progresses, the game increases in speed with no limit. Once the player dies, they are scored using their base score (calculated at the top right), what level they reached (how many gates they passed through), and their accuracy. In the original, after getting 1,000,000 points in normal mode, players unlock Hardcore mode, which is significantly faster.

Target Practice was originally developed during an extra-long volleyball game tournament under the name 'Shoot the Badguy'. In the game, players would shoot flat cutouts of people with a laser. This was scrapped for an endless runner game style, and the cutouts were replaced with circular targets, and eventually square targets to simplify collisions. And as these changes manifested, the game known as Target Practice was created.
Target Practice took only around a week to complete, due to its relatively simple concept and art style. After the first version's release and success, borders were added to add more contrast to the bland environment.

  • The green coloration was used to contrast the prominent colors of other pre-existing mobile games at the time, as the icons for the other apps each had a dominant color: red for A Ball Game, blue for Space Shooter, and pink for BDay runner (a birthday game made in late July of 2014).
  • Rather than coloring the objects themselves green, the entire scene is lit by green directional lights.
  • Target Practice was one of the first games to use fog, which was used to make objects fade into view rather than suddenly popping into existence.
  • The player doesn't actually move in the world, as this created complications in game design when considering how the player would loop back (so they're position in world space was not ridiculously high late in the game).
  • The massive pillars that appear to the left and right of the path were added in order to further the illusion of forward motion, as it was too obvious that the player wasn't moving otherwise.
  • The target image was actually created using squares in Pages (rather than a proper drawing app), as the game as a whole was created on the go without proper tools.
  • The music featured in the main menu is 'Swellosaurus' from Zack and Wiki, while the main game music is 'Jungle Ruins 2' sped up by 125%, also from Zack and Wiki.
  • In order to save time, lines were manually added in front of the gates rather than being drawn on using a texture, with each line being carefully placed to match the style of the boxes.
  • The idea of adding powerups and upgrades to the tank's cannon and maneuverability were considered for a later update, but this idea was scrapped to save time.
  • The tank shooting sound is actually a combination of a real-life tank shooting sound (also used in Swipe & Shoot) and a sci-fi laser blast, in order to match the laser.
  • There is actually a large wall at the far back end of the level, which prevents the player from shooting into nothingness (which would prevent the laser from rendering). Later games that featured finite laser lengths found other, better solutions to this problem.
  • The font used in the game is 'ARMY RUST'. However, the text on the score displays uses Arial instead, as the numbers are all the same size, keeping the text in the same place at all times.
  • In the original, normal mode started much slower, but this caused players to get very frustrated with early parts of the game. For this reason, all later versions of the game had faster starting speeds for Normal mode.

Date

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Date

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Creator: Nathan Jew

Format: Unity Web Player

Dimensions: 1024x768

Completion: Full Game

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Copyright © Nathan Jew